Battle Systems Archive

Custom Battle Systems(CBS) are those which mess with the battle processing in RPG Maker XP.

Battle Systems Files

SG Auto Battle

Sand Golem
This script adds an 'Automatic' option in the Battle System. The option allows you to automatically attack the enemies without needing to manually select what each player should do. Read more

Sideview Battle System Tankentai XP

Tankentai

Update: 02 June 2009

Finally! The SBS Tankentai XP is fully translated (thank cairn). For the ones that don't know this script, this is an highly customizable side view battle system. The most important feature of thi........ Read more

GTBS - GubiDs Tactical Battle System v1.5.1.4

GubiD

This is a Tactical RPG based battle system that most resembles Final Fantasy Tactics. Updated rather regularly and the most powerful TBS available.

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Minkoffs Animated Battlers - Enhanced

Minkoff & DerVVulfman

This script adapts front-view battle systems (like the default battle system, or the RTAB system), and turns it into a side-view battle system. Battlers can bob and weave while waiting to attack, charge forward to attack, and strike a victory pos........ Read more

RM2K Battle System Message

Hako

I've noticed a few people have requested the RM2k battle system to be remade, and as far as I know no one actually has, until now. Please note that this doesn't change the battle status screen at all.

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Mr.Mos ABS v4.5

Mr.Mo

I wasn't happy with all the other ABSs, so I made this ABS with many features and customizable as possible.

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Latest Comments

  • I'm having trouble adding custom face sets. Can anyone help me figure this out?
    VianoceGames

    VianoceGames

    28. August, 2010 |

  • Why does it matter?

    It won't effect the script. I tested it; works fine.
    Kiriashi

    Kiriashi

    26. August, 2010 |

  • I tell you how to do it, and you go and tell him wrong... silly Marked.

    Its like this:

    $scene = Scene_Beastairy.new
    Kiriashi

    Kiriashi

    26. August, 2010 |

  • You can't. Use the second one, it allows full screen only when the game is played when you open Game.exe. When you test play it from the...
    Marked

    Marked

    26. August, 2010 |

  • Use the call script command and type this:
    $scene=Game_Beastairy.new
    Marked

    Marked

    26. August, 2010 |

  • can't you just remove the japanese characters? I'm pretty sure the author isn't japanese so that's strange they're there. Its super old...
    Marked

    Marked

    26. August, 2010 |

  • I added screens. Everytime you test run the game, your data is backed up. Prevents the error you get when you open your game and it says...
    Marked

    Marked

    26. August, 2010 |

  • Just make sure your characterset and battler graphic have the same filename
    Marked

    Marked

    26. August, 2010 |

  • This script has japaneese words and it doesn't work in an english version can you make a remake of it in english ?
    chinas

    chinas

    25. August, 2010 |

  • Ok ! But how do you exit the full screen mode ?
    chinas

    chinas

    25. August, 2010 |

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