Extra Move Speed PDF Print E-mail
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Written by woratana   

Version 1.0
by Woratana
Release Date: 11/02/2008

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Introduction

You will allow to change character's speed by decimal point. e.g. +0.5, -1.2

And you can increase speed more than 6, which is the limit of speed that you can change by event command.

Features

Version 1.0
- Increase/Decrease Speed and/or character's Frequency from the original Speed/Frequency.
e.g. speed + 1 or frequency - 2.5
- Set Speed and Frequency to be more than limit.
- Easy setup speed/frequency for event.
- You can set one event's speed to be different in different event pages.

Script

Place it above main.

#======================================================================
# [VX] Extra Move Speed by Woratana
#----------------------------------------------------------------------
# Version: 1.0
# Released on: 11/02/2008
# by Woratana [ This e-mail address is being protected from spambots. You need JavaScript enabled to view it ]

# You can edit event's speed and/or frequency to be more than limit,
# by put event command "Comment" in the event page you want to edit.
# (Yes, you can set the different speed for different page in one event)

# Add comment like this:
# [speed(speed you want)][freq(frequncy you want)]
# e.g. [speed8][freq4]
# You can edit only speed by put [speed(speed you want)]
# and edit only frequency by put [freq(frequency you want)]

# You can increase character's Speed and/or Frequency by call script:
# (character).add_speed(speed_plus,frequency_plus)

# To decrease Speed and/or Frequency, you can just put negative number in it:
# e.g. $game_player.add_speed(-1.5)

# To change character's Speed to any number you want:
# (character).fix_speed(speed you want)

# To change character's Frequency to any number you want:
# (character).fix_frequency(frequency you want)

# Frequency shouldn't be more than 5 or 6, but there is no limit for Speed.
# You can use decimal place for speed/frequency,
# To change player's frequency, it will make no diffrent.
# It will make different in speed even though the speed is just 0.5 more.
#=========================================================================

class Game_Character
attr_accessor :move_speed, :move_frequency

def add_speed(spd = 0,freq = 0)
@move_speed += spd
@move_frequency += freq
end

def fix_speed(spd = 0)
@move_speed = spd
end

def fix_freq(freq = 0)
@move_frequency = freq
end

end

class Game_Event < Game_Character
attr_accessor :event
alias wor_event_setup setup

def setup(new_page)
wor_event_setup(new_page)
for i in This e-mail address is being protected from spambots. You need JavaScript enabled to view it
next if @list[i].code != 108
if @list[i].parameters[0].include?("[speed")
list = @list[i].parameters[0].scan(/\[speed([0.0-9.9]+)\]/)
@move_speed = $1.to_i
end
if @list[i].parameters[0].include?("[freq")
list = @list[i].parameters[0].scan(/\[freq([0.0-9.9]+)\]/)
@move_frequency = $1.to_i
end
end
end
end
Instructions

# You can edit event's speed and/or frequency to be more than limit,
# by put event command "Comment" in the event page you want to edit.
# (Yes, you can set the different speed for different page in one event)

# Add comment like this:
# [speed(speed you want)][freq(frequncy you want)]
# e.g. [speed8][freq4]
# You can edit only speed by put [speed(speed you want)]
# and edit only frequency by put [freq(frequency you want)]

# You can increase character's Speed and/or Frequency by call script:
# (character).add_speed(speed_plus,frequency_plus)

# To decrease Speed and/or Frequency, you can just put negative number in it:
# e.g. $game_player.add_speed(-1.5)

# To change character's Speed to any number you want:
# (character).fix_speed(speed you want)

# To change character's Frequency to any number you want:
# (character).fix_frequency(frequency you want)

 

# Frequency shouldn't be more than 5 or 6, but there is no limit for Speed.
# You can use decimal place for speed/frequency,
# To change player's frequency, it will make no diffrent.
# It will make different in speed even though the speed is just 0.5 more.
Authors Notes

Free for use in your non-commercial work if credit included. If your project is commercial, please contact me.

 

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Last Updated on Thursday, 22 May 2008 09:40