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madanchi

Member Since 26 Apr 2010
Offline Last Active Mar 28 2012 07:55 PM
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Blog Entries

Cutting Through Time Itself > Valley of Arduous Sleeps

Posted 19 May 2011

Hello everyone who may be reading this blog, I am nearing the valley of obstacles, a place I call my Degree Course. It offers both great amazing work and opportunities but also casts a deep shadow of mental endurance, mental stability and sustainability of work control, in other words, stress, pressure and heavy work laods expected of you.

I am finally...


Cutting Through Time Itself > Going great!

Posted 24 March 2011

Today just keeps on getting better and better, first this morning my 3DS game Street fighter arrived *drools* and then I sorted out my university Degree course, its looking bright to gte a place (even though I am applying late). They said a fair few seats free :3 and that I've go good enough grades to get in, so I really hope I'm good enough to get...


Cutting Through Time Itself > Still Not Understood

Posted 18 March 2011

After being in my Design class for over year and a half, I'm still not understood, my art, my ideas, my names I think of are still unfamiliar water for most of my surrounding class mates. It's beginning to produce a dull cloud over me and dampen my spirits, only a couple people, three max, that understand and actually...


Cutting Through Time Itself > Path of Events

Posted 25 December 2010

Well, Christmas is here, snow, ice and arctic winds have settled in. Hot chocolate at the ready and comfy chair to relax on.


So, my digital art progress has slurred into a misty pathway, with software unexpectedly crashing and my tablet not functioning correctly, as of this I form a keen interest into the future of my current game...


Cutting Through Time Itself > Step by Step

Posted 08 December 2010

Well, I've got back into the rpg making side of stuff after having a month or more break, I'm having sparks of ideas and inspiration which with me, is always a good sign. I get an idea and don't let go of it easy, one of my first and prime game ideas which is currently in heavy development is named Lumis. You play as a young boy exploring new...