- Author: Omegas7
- Version: 0.1
I am quite sure there might be a bug or two, I wasn't thinking much and just rushed into it XD. Do report anything here:http://www.omegadev.biz/rgss2-vx-f19/omegax-zelda-hearts-t14.htm. This system is specifically for your Zelda fan games, anyway, remember that 1HP is worth 1 Heart Fragment, and always make sure the MaxHP of the player is a multiple of 4 if you want this script to work properly. Basically, 12MaxHP means 3Hearts. If you had 11HP (not a multiple of 4), it would still be 3Hearts, but the 12th fragment would never be filled! So be careful Wink.
Features
# Heart Graphics are divided in four fragments by the script (4HP = One Heart) # Set how many hearts to appear per row. # Turn HUD ON/OFF with a switch.
Screenshots
Screenshot01.png 269.06K
5 downloads
Screenshot02.png 270.53K
4 downloadsScript Download
Zelda Health System.zip 355.24K
2 downloads











