Jump to content

Announcing our new website

To find out the latest about our new website, visit Game Dev Unlimited

- - - - -

Final Fantasy XIII-2

final fantasy xiii final fantasy xiii-2 final fantasy

  • You cannot reply to this topic
17 replies to this topic

#1 Noob Saibot

    Retired Admin

  • Member
  • 1,837 posts

Posted 16 January 2012 - 07:06 PM

Reader,

Jan 31 2012 is when this game is released in US and FED 3rd for Europe. Despite the lack of a complete open world feel to the first one I'm going to get this because I enjoyed the first one. I recently played the demo (quite short) and it looks to be better then the first. However, the story so far dosen't seem all that appealing to me.

v/Respectfully,
Noob Saibot

#2 forcebreaker

    Loyal Member

  • Member
  • 181 posts

Posted 16 January 2012 - 09:37 PM

I never played the first one (dont have a ps3 or 360... :..( ) but yeah, i heard it was kinda suckish....and short....and confuseing.

#3 bigace

    King of Spades

  • Member
  • 733 posts

Posted 17 January 2012 - 12:04 AM

I'm not wasting my money on that piece of shit until it's on the used bin for like 10 dollars at Gamestop in 2013. SE knew damn well what they were doing from a marketing stand point when they took all the good things out of the first one so when the first was a hit(They knew a bunch of fools would buy it with there name brand on it, I was also one of these fools), they can create a second one that may have all the things that should of been in the first one. The first game was already a down grade of FFX-2 battle system, instead of upgrading, and this one where the battles are random again makes me want to rage some more. FFXII was the best as I can see the monsters and battle them on field, FFXIII was a down grade of that as well as the monsters were on the field, but the initiated a battle instead just doing it on the field like FF12. Thats one out of many reason why I hate FF13.Tell me when they've finished FF13 versus and KH3, thats where they will succeed unless they fk those up as well.

Rage over!

Edited by bigace, 17 January 2012 - 12:14 AM.


#4 Noob Saibot

    Retired Admin

  • Member
  • 1,837 posts

Posted 17 January 2012 - 12:27 AM

View Postforcebreaker, on 16 January 2012 - 09:37 PM, said:

I never played the first one (dont have a ps3 or 360... :..( ) but yeah, i heard it was kinda suckish....and short....and confuseing.

1) yes the demo is short, but then again I drove right through the main story of the demo. According to YouTube videos if you EXPLORE you can turn the 30-45min gameplay to a solid 2 hours.

2)It wasn't confusing at all really. I got the jist of the story and some what was going on. Plus its a Demo so its not like there going to spoil a lot of things.

View Postbigace, on 17 January 2012 - 12:04 AM, said:

I'm not wasting my money on that piece of shit until it's on the used bin for like 10 dollars at Gamestop in 2013. SE knew damn well what they were doing from a marketing stand point when they took all the good things out of the first one so when the first was a hit(They knew a bunch of fools would buy it with there name brand on it, I was also one of these fools), they can create a second one that may have all the things that should of been in the first one. The first game was already a down grade of FFX-2 battle system, instead of upgrading, and this one where the battles are random again makes me want to rage some more. FFXII was the best as I can see the monsters and battle them on field, FFXIII was a down grade of that as well as the monsters were on the field, but the initiated a battle instead just doing it on the field like FF12. Thats one out of many reason why I hate FF13.Tell me when they've finished FF13 versus and KH3, thats where they will succeed unless they fk those up as well.

Rage over!

Its no different then RPG Maker VX ACE and what Enterbrain has been doing with the RPG Maker series in general. However YOU can't expect every franchise game to be like the ones of the past. New teams and owner ship changes many aspects of a companies games. Plus I have seen far worse bull sh!t pulled by Capcom and EA.

Plus its not random encounters because those REQUIRE you to battle. You still have the ability to walk/run from the battle just like in FFXII and FFXIII so its not real random encounters.

#5 bigace

    King of Spades

  • Member
  • 733 posts

Posted 17 January 2012 - 01:18 AM

View PostNoob Saibot, on 17 January 2012 - 12:27 AM, said:

Its no different then RPG Maker VX ACE and what Enterbrain has been doing with the RPG Maker series in general. However YOU can't expect every franchise game to be like the ones of the past. New teams and owner ship changes many aspects of a companies games. Plus I have seen far worse bull sh!t pulled by Capcom and EA.

Bolding YOU like it's just a me problem is wierd as theres millions of people complaining about 13. Which led to the creator saying that westerns don't understand JRPG when which we actually do and puting it on Xbox 360 when just keeping it PS3 exclusive, you think SE would of know the western audience if there going to also put it on an Western System (Xbox360). FF10 had random battles but I like the story and the battle system wasn't bad. FFX-2 had random encounters and it system was challeging, but still had an interesting story minus the singing. FF12 was open world and the battle system great and so was the story.

Also, I never said they had to be the same as the other games anywhere in my post, I said it was like a downgrade of the selected Final fantasy games battle systems.

View PostNoob Saibot, on 17 January 2012 - 12:27 AM, said:

Plus its not random encounters because those REQUIRE you to battle. You still have the ability to walk/run from the battle just like in FFXII and FFXIII so its not real random encounters.

I believe if you read I said that.

View Postbigace, on 17 January 2012 - 12:04 AM, said:

FFXII was the best as I can see the monsters and battle them on field, FFXIII was a down grade of that as well as the monsters were on the field, but the initiated a battle instead just doing it on the field like FF12.

And FFXIII-2 is random encounters, I read that online somewhere.

What made the battle system in FF13 terrible as I can deal with the encounter thing as thats not really an issue.
The main issues with the Battle System:
  • Can only use one character, meaning only one summon out of six can be used per battle which is really retarted. Practically, Snow and lightning are the only summons that are used before the full battle is commense. I could say Sazh, but as soon you get his, him and vanille get captured. Everyone else get theres when lightning is in charge in my party so it was pointless to use there summons.
  • Paradigm Shift made the game challeging but gets ridiculous half way through the game espically the boss fights.
  • Barthandelus was ridiculously overpowered and I had to actually me summoning to keep my party from dying like over 9000 times.
  • Where'd MP go.
  • Why does this system feel like for noobs and lays no challege other then Barthandelus.
Story wise, it took to long to get to the point, like half way through the game after the whole party is together and you've defeated Barthandelus. Why is there like 10 hours worth of tutorials in battle. Field tutorials are fine but 10 hours of tutorials for battle is stupid, even if you can skip them all tutorials should of ended after everyone became L'Cie or at least after Snow's summoning appears (because every other summoning should share the same pattern).

I can't remember all my issues with this game (that lots of people on the internet agree with) and I might not of wrote this post as clear as I wanted it to look but this is most of my rant towards the game. I'm not here to change your view on it and nothing you say is going to change my view on it in anyway as I'll always think of this game as a piece of garbage that should of never seen the light of day and a sequel being very unnecessary, but whatever. I've also heard that a third game will be created after versus.

#6 forcebreaker

    Loyal Member

  • Member
  • 181 posts

Posted 17 January 2012 - 01:42 AM

What i ment by confuseing was that i heard that in that game, a cure spell could sometimes be more effective than a curaga spell...and that when fighting an eidolon you dont need to kill it but "impress" it with your battle skills....which could sometimes be random. Oh well, ive never really played it, so i cant say much...

#7 Noob Saibot

    Retired Admin

  • Member
  • 1,837 posts

Posted 17 January 2012 - 01:42 AM

View Postbigace, on 17 January 2012 - 01:18 AM, said:

Bolding YOU like it's just a me problem is wierd as theres millions of people complaining about 13. Which led to the creator saying that westerns don't understand JRPG when which we actually do and puting it on Xbox 360 when just keeping it PS3 exclusive, you think SE would of know the western audience if there going to also put it on an Western System (Xbox360). FF10 had random battles but I like the story and the battle system wasn't bad. FFX-2 had random encounters and it system was challeging, but still had an interesting story minus the singing. FF12 was open world and the battle system great and so was the story.

Yes I am aware of other people complaining. Since you replied it makes sense I adress you.

View Postbigace, on 17 January 2012 - 01:18 AM, said:

Also, I never said they had to be the same as the other games anywhere in my post, I said it was like a downgrade of the selected Final fantasy games battle systems.

But you hinted at it when you stated it was not like other FF games.



View Postbigace, on 17 January 2012 - 01:18 AM, said:

I believe if you read I said that.


And FFXIII-2 is random encounters, I read that online somewhere.

There is a difference between random encounter and a battle. Final Fantasy 7, 8, & 9 are examples of RANDOM BATTLES. FFXIII-2 uses (yes) random encounters, but a battle does not start until you or the enemy touch each other. You can also get "the first strick" by hitting the enemies. So again it is a modified version of Random Battles, but you the player still have the choice to battle or not.



View Postbigace, on 17 January 2012 - 01:18 AM, said:

What made the battle system in FF13 terrible as I can deal with the encounter thing as thats not really an issue.
The main issues with the Battle System:
  • Can only use one character, meaning only one summon out of six can be used per battle which is really retarted. Practically, Snow and lightning are the only summons that are used before the full battle is commense. I could say Sazh, but as soon you get his, him and vanille get captured. Everyone else get theres when lightning is in charge in my party so it was pointless to use there summons.
  • Paradigm Shift made the game challeging but gets ridiculous half way through the game espically the boss fights.
  • Barthandelus was ridiculously overpowered and I had to actually me summoning to keep my party from dying like over 9000 times.
  • Where'd MP go.
  • Why does this system feel like for noobs and lays no challege other then Barthandelus.

1) They tried something different that all. People did not like it so it was improved upon in 2. Though I'm not sure is you can summon any Eldons as the demo did not cover that. However, you can change the LEADER in the heat of battle.

Plus again the FANS expect Square Enix to keep it simple and go with what the fans want. However, from a creators point of view they tried something (call it down grading if you will) and it failed.

2) I can agree to this one, but I still enjoyed the game. Its not my Fav FF game, but worth owning in my opinion.

3) I'll see when I get there. I owned the game since it was first released and being in the Navy I did not have much down time. Now that I'm out I'm catching up on my gaming.

4) I was not bothered by this aspect of no MP and I consider it an upgrade.

5) Who knows.



View Postbigace, on 17 January 2012 - 01:18 AM, said:

Story wise, it took to long to get to the point, like half way through the game after the whole party is together and you've defeated Barthandelus. Why is there like 10 hours worth of tutorials in battle. Field tutorials are fine but 10 hours of tutorials for battle is stupid, even if you can skip them all tutorials should of ended after everyone became L'Cie or at least after Snow's summoning appears (because every other summoning should share the same pattern).

I think your exaggerating on the whole 10hrs because there are not that many and none where more then 5min if your a fast reader.



View Postbigace, on 17 January 2012 - 01:18 AM, said:

I can't remember all my issues with this game (that lots of people on the internet agree with) and I might not of wrote this post as clear as I wanted it to look but this is most of my rant towards the game. I'm not here to change your view on it and nothing you say is going to change my view on it in anyway as I'll always think of this game as a piece of garbage that should of never seen the light of day and a sequel being very unnecessary, but whatever. I've also heard that a third game will be created after versus.

Like wise you can find rons of comments on people who liked and had no issues or minor issues with it.

After all if everyone liked it that means the game would be perfect and theres no such thing as perfect...



View Postforcebreaker, on 17 January 2012 - 01:42 AM, said:

What i ment by confuseing was that i heard that in that game, a cure spell could sometimes be more effective than a curaga spell...and that when fighting an eidolon you dont need to kill it but "impress" it with your battle skills....which could sometimes be random. Oh well, ive never really played it, so i cant say much...

I disagree with the cure and curaga spell thing. However yes you need to impress instead of defeat.

#8 bigace

    King of Spades

  • Member
  • 733 posts

Posted 17 January 2012 - 04:01 AM

View Postforcebreaker, on 17 January 2012 - 01:42 AM, said:

What i ment by confuseing was that i heard that in that game, a cure spell could sometimes be more effective than a curaga spell...and that when fighting an eidolon you dont need to kill it but "impress" it with your battle skills....which could sometimes be random. Oh well, ive never really played it, so i cant say much...

The cure skills work fine for me, maybe they have a glitch in there game or something.
You don't impress the Eidolon, you must fill there Gestalt Gauge by either using your Synergist roles (Sazh and Hope), Sentinel roles (Snow) and so on as I forgot.

View PostNoob Saibot, on 17 January 2012 - 01:42 AM, said:

But you hinted at it when you stated it was not like other FF games.

Sorry, but I wasn't trying to if I did.

View PostNoob Saibot, on 17 January 2012 - 01:42 AM, said:

There is a difference between random encounter and a battle. Final Fantasy 7, 8, & 9 are examples of RANDOM BATTLES. FFXIII-2 uses (yes) random encounters, but a battle does not start until you or the enemy touch each other. You can also get "the first strick" by hitting the enemies. So again it is a modified version of Random Battles, but you the player still have the choice to battle or not.

Sorry if I said it wrong, but what I was trying to say is that it's like FF12 because the monster are visible on the field, but as you said when you run into them the screen lights up and then it switches to a, blank battlefield, marking the start of a battle.

View PostNoob Saibot, on 17 January 2012 - 01:42 AM, said:

1) They tried something different that all. People did not like it so it was improved upon in 2. Though I'm not sure is you can summon any Eldons as the demo did not cover that. However, you can change the LEADER in the heat of battle.

Plus again the FANS expect Square Enix to keep it simple and go with what the fans want. However, from a creators point of view they tried something (call it down grading if you will) and it failed.

That's my problem everything that is in FF13-2 was was scrapped from FF13, it's called marketing as they did it on purpose so they can sell FF13 with its brand name and then sell FFXIII-2 with all the stuff that should of been in FF13. So whill that strategy worked very well, that's what pissed me off and why I won't buy FF13-2 until it's in the used for like $15 or less at Game Stop.

View PostNoob Saibot, on 17 January 2012 - 01:42 AM, said:

I think your exaggerating on the whole 10hrs because there are not that many and none where more then 5min if your a fast reader.

I wasn't having problem reading (also I said I can skip it as will) and yes I was exaggerating on the hours but it was some past the point where Snow gets his Eldolon and I found that kind of unnecessary after that point.


View PostNoob Saibot, on 17 January 2012 - 01:42 AM, said:

Like wise you can find rons of comments on people who liked and had no issues or minor issues with it.

After all if everyone liked it that means the game would be perfect and theres no such thing as perfect...

True, there is probably some on my favorite games aswell like FF1, 2, 3, 10, X-2, & 12.

#9 FatYogi

    Member

  • Member
  • 37 posts

Posted 17 January 2012 - 09:25 PM

FFXIII Orginally the game had a very awesome story and was interesting as hell, but it was a PS3 exclusive, and Fans did not like that so Square went "lets make it on the 360 as well, fans will like it and we will get more monies"
cause of this they realised to do it succesfully they had to dumb down and cut out much much content.
the ps3 disc hold 4-5 times more data than the xbox disc.
If they keept all the yummy good content, story that linked together
and made the story make sense then the xbox game would maybe be around 4-5 discs. Dont pull the disc are expensive, its not, they are a dime a billion.

Thing is the game was already bad itself, most of the time it was a giant cutscene and 80% of the time i really didnt need to walk a few steps for the cutscene to continue , its pointless and a waste of time.
The Battle system is beyond Broken most battles you let the game Auto with 2 Sentinels and a Medic...you have a winning team for the rest of the game. The Paradigm Shift, come on..it made the game play itself.
I proved this to many people who were interested in the game just to show how bad it was...i had a save for it.
On a Boss battle, i put the game on Auto, i left, made a sandwich came back and with out any thinking or having to check i won the battle.
please...
Enemies were a joke, anything you fought was a pallet swap of previous ones i fought 2 minutes ago.
Maps...jesus dont get me started, i like to go explore on maps, find lil passage ways no, none here, if you got the book when you preordered the game, you can see the great genious map skill making that was put into the game...all maps are straight lines, point A to point B, this happens for 20 hours till you could finally free roam.
Im not making up this number, go to any site that speaks of the game, if youre fast enough maybe 15 hours if your lucky.
Now we come to the characters, i didnt care for any of them, none, maybe Lighting cause she was the only one that wanted everyone to stop whining. Emo kid, sqeaky girl, dumb strong guy. Blah such bad characters.

I could go on forever how bad FXIII is but im not, all i can say is this game is pretty much for todays generation of gaming , no one cares about story anymore, only pretty graphics. No one wants to sit down and play a game, get inside the world, fall inlove with characters, enjoy the different aspects of the game, now a days its Graphics, and shooting mindlessly and beating a game in under 2 hours.


Really, im not looking forward to FFXIII-2 at all, sure they might have fixed things and added a pokemon system to catch monters and they fight with you, but seems like its trying too hard to get fans back to play the game.

I hang around friends that are paid game reviewers and have jobs at 1up and Gameasutra and have a passion for gaming, we get in convos like these and debate why a game sucks or why they are good.

Edited by FatYogi, 17 January 2012 - 09:28 PM.


#10 bigace

    King of Spades

  • Member
  • 733 posts

Posted 18 January 2012 - 01:01 AM

@FatYogi: Thank you for reminding me of all the other things that were wrong with this game. I think you've said better then I would of put it.

#11 forcebreaker

    Loyal Member

  • Member
  • 181 posts

Posted 18 January 2012 - 01:10 AM

I WANT THE OLD FF BACK T.T

#12 bigace

    King of Spades

  • Member
  • 733 posts

Posted 18 January 2012 - 03:34 AM

View Postforcebreaker, on 18 January 2012 - 01:10 AM, said:

I WANT THE OLD FF BACK T.T

Then just go play the old ones thenPosted Image

Edited by bigace, 18 January 2012 - 03:35 AM.


#13 Noob Saibot

    Retired Admin

  • Member
  • 1,837 posts

Posted 18 January 2012 - 08:02 AM

View Postbigace, on 17 January 2012 - 04:01 AM, said:

You don't impress the Eidolon, you must fill there Gestalt Gauge by either using your Synergist roles (Sazh and Hope), Sentinel roles (Snow) and so on as I forgot.

Actually yes, IMPRESS is a good word. Because you re REQUIRED to do something that the ELDON "likes" or "agrees with"; so yes I think impress is the correct word.

View Postbigace, on 17 January 2012 - 04:01 AM, said:

That's my problem everything that is in FF13-2 was was scrapped from FF13, it's called marketing as they did it on purpose so they can sell FF13 with its brand name and then sell FFXIII-2 with all the stuff that should of been in FF13. So whill that strategy worked very well, that's what pissed me off and why I won't buy FF13-2 until it's in the used for like $15 or less at Game Stop.

All video game companies do stupid stuff. Like for example CAPCOM and their choice of releasing Ultimate Marvel VS Capcom 3 when they could have made it DLC instead. They just wanted to sucker money out of the die hard fans and the idiots fell for it...hook-line and sinker!


View PostFatYogi, on 17 January 2012 - 09:25 PM, said:

The Battle system is beyond Broken most battles you let the game Auto with 2 Sentinels and a Medic...you have a winning team for the rest of the game. The Paradigm Shift, come on..it made the game play itself.
I proved this to many people who were interested in the game just to show how bad it was...i had a save for it.
On a Boss battle, i put the game on Auto, i left, made a sandwich came back and with out any thinking or having to check i won the

Actually it's no different then "clicking a word that says attack" in older RPGs or even newer ones that still use the classic battle system. The player never really controls the character.

Plus you cant judge a book based on a movie or judge a video game based on the crappy movie until you try it. So regardless of what people think about the first FF13 game they can always just try it before judging it based on their experience with the first one. It's quite stupid to do so; just like a person saying they hate Corn, but have never tried it.



View PostFatYogi, on 17 January 2012 - 09:25 PM, said:

all i can say is this game is pretty much for todays generation of gaming ,

Perhaps people need to learn that things change...for better or worse...its life!



View PostFatYogi, on 17 January 2012 - 09:25 PM, said:

no one cares about story anymore, only pretty graphics. No one wants to sit down and play a game, get inside the world, fall inlove with characters, enjoy the different aspects of the game, now a days its Graphics, and shooting mindlessly and beating a game in under 2 hours.

I can some what agree to that.



View PostFatYogi, on 17 January 2012 - 09:25 PM, said:

Really, im not looking forward to FFXIII-2 at all,

You expect perfection so it sounds like a your problem.



View PostFatYogi, on 17 January 2012 - 09:25 PM, said:

pokemon system to catch monters and they fight with you, but seems like its trying too hard to get fans back to play the game.

Actually, its not a Pokemon like system. You simply defeat them and selected ones join.

#14 forcebreaker

    Loyal Member

  • Member
  • 181 posts

Posted 18 January 2012 - 11:33 AM

View Postbigace, on 18 January 2012 - 03:34 AM, said:

Then just go play the old ones thenPosted Image

Dude...I cant play the same ones over and over again...im not quite that big a fan...

#15 Noob Saibot

    Retired Admin

  • Member
  • 1,837 posts

Posted 20 January 2012 - 08:41 AM

View Postforcebreaker, on 18 January 2012 - 11:33 AM, said:

Dude...I cant play the same ones over and over again...im not quite that big a fan...

I own them and I still have yet to even play FF VII yet.

#16 forcebreaker

    Loyal Member

  • Member
  • 181 posts

Posted 20 January 2012 - 08:55 AM

View PostNoob Saibot, on 20 January 2012 - 08:41 AM, said:

I own them and I still have yet to even play FF VII yet.

WOW! Really?! But thats probably the one id play the most of!...then after that FF 9...i dont think FF9 gets enough props.

#17 Noob Saibot

    Retired Admin

  • Member
  • 1,837 posts

Posted 20 January 2012 - 11:20 PM

View Postforcebreaker, on 20 January 2012 - 08:55 AM, said:

WOW! Really?! But thats probably the one id play the most of!...then after that FF 9...i dont think FF9 gets enough props.

FFIX is my favorite among the PS1.

#18 forcebreaker

    Loyal Member

  • Member
  • 181 posts

Posted 20 January 2012 - 11:39 PM

@Noob Siabot- Yeah! actually for me its a tie between 7 and 9. People make a big deal about how Square went back to keeping each character in a specific role during battle.....i think the whole Game was a step up from its Predecessor.





0 user(s) are reading this topic

members, guests, anonymous users