Pokémon - Autumn Orange Edition
#31
Posted 15 March 2010 - 06:50 AM
...Oh, and I could also use sprites for Wes, Rui, Michael, and Miror B.'s XD style, all from the GameCube games.
And a Platinum-styled Lucas.
#32
Posted 16 March 2010 - 02:27 AM
Torry O'Connor, on 14 March 2010 - 12:36 AM, said:
Aren't you using Essentials? It should have all the sprites.
Quote
...Oh, and I could also use sprites for Wes, Rui, Michael, and Miror B.'s XD style, all from the GameCube games.
And a Platinum-styled Lucas.
#33
Posted 16 March 2010 - 05:29 AM
...Though the tilesets I'm using won't be totally unique. Just autumn-colored.
Edit: I added a mapshot of the first town.
#34
Posted 29 March 2010 - 08:17 AM
http://www.spriters-...ver/sheet/28037
Hope it helps and what do you mean by nothing old, all new ?
edit: sorry did'nt see second page
#35
Posted 21 April 2010 - 10:53 AM
I'm still down by a TON of sprites though. I need unique ones, not from the games, after all. Well, SOME from the games, like Lucas, Brendon, Dawn... It'd also be nice to have some new tilesets, really.
#36
Posted 12 June 2010 - 11:56 PM
Edit: A friendly tip: You can add the shaymin to your party, but change the shiny eevee, cause that isn't unique, that is plain hero overpowering,hehe, i mean, getting your first pokey as a shiny isn't fun, they should try and catch some in they're adventures! Just something that could make your game more appealing ^^
#37
Posted 26 September 2010 - 12:48 AM
#38
Posted 26 September 2010 - 04:24 AM
#39
Posted 26 September 2010 - 04:30 AM
#40
Posted 26 September 2010 - 08:42 AM
also, pokemon stlye sprites? or rtp style?
#41
Posted 26 September 2010 - 11:15 PM
#42
Posted 27 September 2010 - 12:49 AM
Edited by joman195, 27 September 2010 - 12:50 AM.
#43
Posted 27 September 2010 - 01:20 AM
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