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No Battleback


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9 replies to this topic

#1 miguel1

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Posted 11 October 2009 - 03:02 PM

Hi guys

I'm giving you a nice and different Battle System, that disables Battleback, causing the background of the battle itself, to be the map where the hero is

Here take a look:
http://img1.uploadho...89950267145.jpg
http://img1.uploadho...9ea887d6703.jpg
http://img1.uploadho...795d1232017.jpg

Credits go to TYPE74RX-T site.

Instrutions: Just paste above "main"

Demo: http://www.mediafire...php?gz1o2jemj3n

Script:
Spoiler


Enjoy ;)
Any questions?

#2 Derek

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Posted 11 October 2009 - 04:59 PM

That's actually pretty neat.
Used properly, that could be effective.

#3 miguel1

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Posted 11 October 2009 - 05:28 PM

View PostDerek, on 11 October 2009 - 04:59 PM, said:

That's actually pretty neat.
Used properly, that could be effective.

Thanks a lot, Derek ;)

#4 darkcieran

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Posted 11 October 2009 - 05:44 PM

that would be an interesting an interesting script to try. i like it.

#5 miguel1

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Posted 11 October 2009 - 05:56 PM

View Postdarkcieran, on 11 October 2009 - 05:44 PM, said:

that would be an interesting an interesting script to try. i like it.

Thanks glad you like it ;)

#6 Derek

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Posted 12 October 2009 - 12:14 AM

Is there anyway that you can hide the player before pulling the map??
Maybe upon an encounter, you could add some handler to drop the player's opacity, and in the Battle End script, you could restore the player's opacity as the map transitions back.

#7 Polraudio

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Posted 12 October 2009 - 12:34 AM

Its an alright script. Very simple to make in 30sec. No offense to anyone who likes this but to me its more of an eyesore that anything.
You can also do this by 1 simple callscript.

#8 miguel1

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Posted 12 October 2009 - 02:02 PM

Derek: I'm not very good with scripting but i'll se what i can do ;)
Polraudio: i know this is a simple script, but i think this is cool, especially if you have a good mapping skill (not my case :lol: ).

#9 Kiriashi

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Posted 12 October 2009 - 05:08 PM

This is interesting, but I't be better if the character disappeared!


And polraudio, how would someone go about doing that?

#10 SpriteZilla

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Posted 28 December 2011 - 08:25 PM

View Postmiguel1, on 11 October 2009 - 03:02 PM, said:

Hi guys

I'm giving you a nice and different Battle System, that disables Battleback, causing the background of the battle itself, to be the map where the hero is

Here take a look:
http://img1.uploadho...89950267145.jpg
http://img1.uploadho...9ea887d6703.jpg
http://img1.uploadho...795d1232017.jpg

Credits go to TYPE74RX-T site.

Instrutions: Just paste above "main"

Demo: http://www.mediafire...php?gz1o2jemj3n

Script:
Spoiler

Enjoy Posted Image
Any questions?







I really like this script (sorry for the necroposting)but I just now looked this up. Anyways, the problem I have with this is that if your next to a tree or building, when you go into battle you walk on top of them. Can this be fixed? Thanks. Bye.

View PostKiriashi, on 12 October 2009 - 05:08 PM, said:

This is interesting, but I't be better if the character disappeared!


And polraudio, how would someone go about doing that?




There's a simple fix for that. Just turn actor transparency up so they disappear. Or remove the graphic. Hope that helps.

Edited by Polraudio, 28 December 2011 - 09:47 PM.






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