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fake loading bar


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14 replies to this topic

#1 miguel1

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Posted 08 October 2009 - 03:03 PM

Hi guys

I'm giving you a fake loading bar, this script displays a fake loading bar before screen title.
Credits go to arevulopapo, for the script, and me, for posting XD

Here take a look:
http://img514.images...thtittlescr.png (pic1)
http://img514.images...thbackgroun.png ( pic2)
http://img514.images...thoutbackgr.png (pic3)

Instrucions:
Basicly it's all in the script, but here's a summary;

First: Put this script above the "main", then, go in the script "main" and change: "$scene = Scene_Title.new" by "$scene = Scene_Loading_Bar.new"

Then its the settings, i'm just going to tell you how to change the background, the rest you can do it by your selves;
Go to line 57 where it's "Background = 1" - if you let it that way, this will make your loading bar background appear just like pic1
- If you want it like pic2, you have to select your picture (you want to put in your background) and put it in ( "Graphics / Pictures" ), and you have to change your pic name to "splash", without the quotation marks. The picture can be of any extension
- And last if you want it to be like pic3, all you have to do is, copy this pic i've made to ( "Graphics / Pictures" ) and call it "back", without the quotation marks
here's the pic: http://img94.imagesh...4/5720/back.png

Demo: http://www.2shared.c.../Project36.html

Here's the script, enjoy:
Spoiler

if you have any question, just ask ;)

miguel1

#2 Nisage

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Posted 08 October 2009 - 04:14 PM

A loading bar? Never seen one before (for XP/VX, I've seen them in many games before :P) I might be able to use this for one game of mine. This has a certain "theme" that's the same as it. Thanks for sharing :)

#3 miguel1

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Posted 08 October 2009 - 04:36 PM

No problem ;)
i'm going to post more scripts that i have, since some are hard to find

#4 ShinyToyGuns

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Posted 08 October 2009 - 04:38 PM

This is a pretty useful script, although, I noticed one slight problem which is an easy fix...the default value for BAR_BACK_TYPE is 2, which gives an error if you don't have a background for the bar. Other than that, it's a good script. Thanks. :) I've given you Rep

Edited by ShinyToyGuns, 08 October 2009 - 04:56 PM.


#5 miguel1

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Posted 08 October 2009 - 05:19 PM

Thanks for letting me know that,
I'm going to edit my post and put "BAR_BACK_TYPE is 1"

Thanks

#6 Kiriashi

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Posted 08 October 2009 - 05:53 PM

(Please make the same changes I mentioned in the minimap script topic. Polraudio please move this out of requests.)

Thanks for posting this miguel. It is quite a cool script.

#7 Tomo2000

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Posted 08 October 2009 - 08:24 PM

As I said earlier, there is something wrong with the code [ code ] command as it does this:

# Ultimate Fake Loading Bar # By arevulopapo # May 11 2007

Copies it all to a single line. The 3 things above are just the first three lines after I tried copying them. Would you be able to post a download link (preferably on 2shared.com) of a rmxp project with this script in it? That would be great.

Thanks in advance ;)

~Tomo2000

#8 miguel1

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Posted 08 October 2009 - 08:43 PM

View PostTomo2000, on 08 October 2009 - 08:24 PM, said:

As I said earlier, there is something wrong with the code [ code ] command as it does this:

# Ultimate Fake Loading Bar # By arevulopapo # May 11 2007

Copies it all to a single line. The 3 things above are just the first three lines after I tried copying them. Would you be able to post a download link (preferably on 2shared.com) of a rmxp project with this script in it? That would be great.

Thanks in advance ;)

~Tomo2000


Ok I've put a demo here it is: http://www.2shared.c.../Project36.html

#9 Kiriashi

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Posted 08 October 2009 - 09:03 PM

View PostTomo2000, on 08 October 2009 - 08:24 PM, said:

As I said earlier, there is something wrong with the code [ code ] command as it does this:

# Ultimate Fake Loading Bar # By arevulopapo # May 11 2007

Copies it all to a single line. The 3 things above are just the first three lines after I tried copying them. Would you be able to post a download link (preferably on 2shared.com) of a rmxp project with this script in it? That would be great.

Thanks in advance ;)

~Tomo2000

Did you try deleting those comments and entering them in manually?

#10 imapro

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Posted 21 December 2010 - 12:51 AM

can i put this script on my site {url="http://no-reson.webs.com\"]NoReson.com[/url}

:biggrin_002: :biggrin_002: :biggrin_002: :biggrin_002: :biggrin_002: :biggrin_002:

#11 Broken Messiah

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Posted 21 December 2010 - 01:41 AM

Posted Image

#12 laansolo

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Posted 21 December 2010 - 01:55 AM

*Note* every time you necropost, a baby turns into a time bomb, killing all within range. DON'T NECROPOST AND SAVE SOME LIVES!

#13 JengaSoft

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Posted 06 January 2012 - 05:12 PM

when I try to use splash instead of 1 I get an error.. Help pwease :3

#14 bigace

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Posted 06 January 2012 - 11:26 PM

Unless you give us the error, that is displayed on the script and post it on the site, via writing it or making a screenshot, we can't really help you as we don't know where the problem is ourselves.

#15 kellessdee

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Posted 07 January 2012 - 04:10 AM

1. The instructions state to change the picture file to be named "splash," not the background variable in the script. Did you set Background = splash or did you actually set the picture file's name to be splash?

2. Normally, I am not a stickler for necroposting, but this topic has already been necro'd before. Please check the dates of the topic before posting (the OP is like 2 years old) If you really need help, you should probably start a new topic requesting help.
more info: http://www.rmxpunlim...es#necroposting

3. Gamers (well I know I do) HATE loading screens/times...even when they are necessary in large 3d games. Why would you want to make your players sit through a fake loading screen...that doesn't even load anything or do anything other than make the player wait? I don't mean to be so harsh, but isn't that a little sadistic, making your players sit through pointless loading screens? (Just trying to help, really)

EDIT: Oh yea,

4. What Bigace said.





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