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  • Submitted: Mar 17 2008 06:47 AM
  • Last Updated: Jun 08 2008 05:02 AM
  • File Size: 1.28MB
  • Views: 15396
  • Downloads: 2,626

Download Mr.Mo's ABS v4.5

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Screenshots
Mr Mo's ABS

Introduction
Version : V 4.5
I wasn't happy with all the other ABSs, so I made this ABS with many features and customizable as possible.

Features
Here are some(most features can be toggled off/on, see the help file);
- Improved AI
- Event Vs Event
- Player Vs Event
- Able to choose if a monster attacks the closest enemy or random
- Able to assign any hot keys for skills and items.
- Able to use Non-Ranged Skills(attacks closest enemy)
- Able to choose button Mash time for each attack or skill. If left blank the default is 3 seconds(can change).
- Displays Demage
- Level Up Display
- Kick Back Effect
- Fade dead enemies
- ABS off/on. i.e $ABS.active = false # Off
- Dash and Sneak, can be turned off.
- Able to turn off and on the hud.
- Able to animate monsters and player.
- State Effects and Animations
- Smaller Animations
- and more..! (See the Help File)

Thanks and Credits
Credit me and Near Fantastica.
# Thanks to Near Fantastica's methods;
# - In Range?, Get Range, In Direction?, enemy_dead?, treasure
# - RANGE_WEAPONS, RANGE_SKILLS
# - Class Game_Range(highly modified for convinience)
# - Scene_Skill(main, update_shk)
This is not an edit of Near Fantastica's ABS. I wrote mines from scratch, except for the methods I listed.

If you plan to use the blonde girl that comes with this, give credit to Prexus too, for using them.

If you plan to use the Hud:
Credit Trickster for the Gradient Bars
Credit Me for coding it.
Credit Axerax for designing it and coding it




dillweed, on 11 January 2010 - 05:17 AM, said:

you should make it so you can change your hero not always having to be one person so ohter people can make there own game with other charicters not having it built into the script so you have to use one guy

http://www.rpgrevolu...32
  • Report
"Script Mr.Mo's ABS V4.5 line 495: NoMethodError occured. undefined method each for 1:Fixnum" pops up when i start the game. I have SKD, i have placed the scripts in the right order, i have given the event the commands that's shown in the help guide and still this pops up. If you know what's wrong please help me because this is a really good ABS! If not, thank you anyway. :)
  • Report

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